A single board music worksation
Nérée
Sound is not a preset.
Time is playable.
Space is sculpted.
Texture reacts to your hands.
Instead of static presets, Nérée lets you stretch, fold, blur, and densify sound in real time — turning simple signals into evolving soundscapes.
Delays and micro-loops become time.
Organic reverbs and stereo effects become space.
Granular motion becomes texture.
Subtle modulation turns time itself into a musical material.

Funded on kickstarter
Nérée has been funded in 36 hours on kickstarter. This first campaign is Europe only because of shipping restrictions, a worldwide campaign is likely to occur in the following months - Clic here to get informed
Advanced specifications
Technical overview
Standalone electronic music workstation
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24-pad capacitive touch surface
(notes, pressure, movement, performance control)
Sampler engine
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SD-based mono WAV playback
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8/ 16 / 24 / 32-bit PCM & 32-bit float support (All based on a 16 bit conversion)
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Up to 12-second samples
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Internal smoothing and filtering
Internal synth engines
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Multiple sound engines (bass, pluck, ambient, metallic, organic)
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Wavetable and algorithmic voices
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Designed for expressive, pressure-controlled play
Real-time performance control
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Continuous pitch bending
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Touch-controlled modulation and FX
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Strum-based FX intensity control
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Theremin-style glide mode
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Arpeggiator
FX system
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Color, space, time, glitch, stereo, ambient, noise layers
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Non-destructive or baked FX rendering
4-track integrated DAW
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Live recording and overdubbing
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Synchronized loop playback
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Pre-FX recording, optional post-FX rendering
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WAV export (individual tracks + full mix)
Integrated drum sequencer
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5 tracks (Kick, Snare, Hat, Tom, Perc)
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16-step grid
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Multiple drum engines
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Rendered as a dedicated DAW track
Advanced scale system
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Major / minor / chromatic
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Microtonal and non-equal temperaments
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Octave control
Fully standalone workflow
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No computer required for basic use cases
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Sampling, synthesis, sequencing, looping, FX, and export handled internally